About
I've been working on projects in 3D computer graphics ranging from physically-based animation to non-photorealistic rendering. You can often find me looking for ways to streamline a workflow or make a system perform better.
In May 2022, I received a master's degree from the Department of Visualization at Texas A&M University, where I focused on computer graphics and animation. Previously, I studied computer science at Rensselaer Polytechnic Institute.
My other interests include running, animating characters in Maya, and playing the drums.
This site was created with Metalsmith and Handlebars.